Vroom is a Proof of Concept prototype put together in less than a day. The player must carefully listen to cars coming down the lanes in order to avoid them as using only sight quickly becomes very difficult. Closing your eyes and only focusing on the sound is strongly encouraged. Use the RIGHT and LEFT […]
This prototype was developed during my time with Moon Studios. Among other jobs I was responsible for enemy AI and for the entire final boss encounter both as a designer and a coder. The following NeoGAF forum thread has links to download the prototype as well as a gameplay video.
As part of Moon Studios I helped polish the Definitive Edition of the critically acclaimed Ori and the Blind Forest – helping test out the game, performing system and level design work, fixing bugs and doing extensive quality assurance. The game is available on Steam, XBox One and Windows 10.
Demon Happiness Simulator 2016 was developed during the Global Game Jam 2016. Players assume the role of four demons with different abilities trying to herd virgins into the ritual sacrifice circle – to please the great demon. If the happiness bar drops all the way down – you’re toast! Four players in co-op with controllers […]
Lygo is a minimalist exploration game. The player must explore his surroundings and discover what the world around him has to offer.
The Last Slice is a crazy action platformer party game about the last slice of pizza and four hungry friends with only one option – a Mexican standoff of epic proportions with lots of tomato sauce.
Ambi is a side-scroller where you don’t move through the environment, the environment moves you. The only control you have is to change your state, and see how the world reacts.
Testing out level progression, design, difficulty and the camera system. We’d love your feedback!